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is a story-based video game that is targeted towards the female market.
Generally one of the goals, besides the main plot goal, is to develop a romantic relationship between the female player character and one of several male or female characters.
Then, discuss your results with a partner or your class.
Perhaps even a few to choose from before settling down?
Mc Kenzie & Co (1995) from American Laser Games and Girl's Club (1992) from Philips Interactive were simulation games for girls developed and released in the US in the past.
The first Japanese otome game to be officially translated and sold in English was the visual novel Yo-Jin-Bo in 2006 for the PC.
The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue.
The game lasts for a fixed period of game time, such as one month or three years.
Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.